California State University, SacramentoDr. Pinar Muyan-Ozcelik

Associate Professor at the Department of Computer Science



Welcome to the homepage of Dr. Pinar Muyan-Ozcelik. I am an associate professor at the Department of Computer Science of the California State University, Sacramento. I earned my PhD degree in Computer Science from the University of California, Davis. I received my MSc degree from the Department of Computer Science at the University of British Columbia and I completed my BSc degree in Computer Engineering at the Ege University.

Research Interests

I am interested in conducting research on the use of GPU computing in various domains such as electric power systems [performing power flow computation], automotive computing [recognizing speed-limit signs], embedded systems [multitasking among real-time embedded tasks], algorithms [implementing combinatorial optimizations], and medical imaging [performing image registration]. I also conduct research in the areas of autonomous driving [benchmarking automotive workloads] and mobile application development [mobile security]. In addition, I am interested in pursuing pedagogy-related research [engaging students through mobile application development]. Finally, I have been conducting studies in the fields of artificial intelligence [benchmarking deep learning frameworks, building robotic controllers], machine learning [implementing sampling methods], and comparison of parallel architectures [FPGA vs GPU].

I have published and presented in these areas.

Teaching Interests

I am interested in teaching courses related to my research interests. In Fall 2016, I have introduced a new elective course, CSC 163 (formerly called CSC 196U) - Parallel Programming with GPUs, which is related to GPU computing (my current research area) and offered every other semester. In addition, I am interested in teaching Computer Games/Graphics and Mobile Comuting related courses. Since Fall 2017, I have been teaching CSC 155 - Advanced Computer Graphics, which is usually offered in Fall semesters. Since Fall 2014, I have been teaching CSC 133 - Object-oriented Graphics Programming utilizing a mobile application development environment, which is offered every semester. In Spring 2019, I have started teaching CSC 165 - Computer Game Architecture and Implementation, which is usually offered in Spring semeters. Finally, I teach more elementary Computer Science courses. For instance, in Fall 2014 and Spring 2015, I taught CSC 28 - Discrete Structures for Computer Science.